GameShell 3D Godot demo
Description:
This is a proof of concept demo of running a 3D Godot project on a GameShell.
The main focus is the GameShell and other retro handhelds in the near future, such as R36S and other RK3326 based devices. Other binaries are exported as a reference if you just want to check it out.
Controls (GameShell as per here):
- D-pad - Movement
- A - Jump
- X - Shoot
- Y - Switch scenes
- LK1/LK2 - Look left/right
- Menu - Quit
Controls (Desktop/Web):
- WASD - Movement
- Space - Jump
- Shift/Up Arrow- Shoot
- I - Switch scenes
- Left/Right Arrows - Look left/right
- Escape - Quit
Goals:
The goal of the project is to inspire and be inspired, create a community around this challenge find optimal settings, tools, techniques etc. and document it in a format that can help others create games for retro handhelds using the Godot engine. By no means is this a game, yet. A github project will be setup shortly in order to share findings and report issues.
Assets currently used:
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Michael Tintiuc |
Genre | Shooter |
Made with | Blender, Krita, Audacity, Godot, GIMP |
Tags | 3D, FPS, gameshell, Godot, Lo-fi, Low-poly, PSX (PlayStation), Retro |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Download
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Click download now to get access to the following files:
GameShell x32 25 MB
Version 2
Linux x64 24 MB
Version 2
Windows x64 23 MB
Version 2
Development log
- In the eye of the OccluderJan 28, 2024
- Performance overview and bugfixJan 24, 2024
- The origin story and initial findingsJan 22, 2024
Comments
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Yo this is PaerGaben from the gameshell forums. I know it's been a while but I finally got it to work and i gotta say I am impressed and inspired.
That’s awesome, that was the whole point of the project!